People often discredit, or fully dismiss, the idea of the metaverse in 2022. Typically, the argument being that we cannot replace physical interaction. But what would happen, if the metaverse replaced the time we already spend virtually interacting and in front of screens?
What’s The Big Deal With The Metaverse?
The Metaverse does present a convenience factor unlike no other. The convenience of experiencing different events and places around the world, without physically being present is one of the largest focuses right now. VR office spaces are growing in popularity, as the work-from-home model seems to be sticking around and executives attempt to figure out ways to keep productivity and production consistent.
The metaverses big innovation is providing users with location-based freedom. From seeing family members half-way across the world to allowing citizens in third world countries access to the same opportunities and education as first world countries, the metaverse will have a long lasting beneficial impact on all of civilization.
How about the people who have elderly or ill loved ones, who they are incapable of going to see? In a metaverse world, you could sit right next to your grandmother, without concern for COVID or any illnesses or distance. The advantages a future metaverse could bring are extensive and almost hard to imagine.
In a metaverse city, all citizens have equivalent opportunity, despite their home country. The Alter Ego Project is building the MMXXII mnetaverse, complete with a luxury library to house all of the important artifacts from our time. This will include books, art, architecture and more. Beyond bringing education, history and culture to its metaverse participants, The Alter Ego Project is also conserving all 1154 UNESCO heritage sites in the metaverse, guarenteeing their perseverance over time and broadening the common persons ability to experience these cultural phenomenons.
The Metaverse Will Replace Screentime
The average person spends seven hours of every single day in front of a screen. That’s about 50 hours every week spent on a phone, computer, television or other device. The typical person spends over two hours a day just on social media! With screens already such a big part of everyones daily lives, why does a metaverse seem so far fetched?
Let’s imagine that the metaverse replaces majority of our screentime. What if instead of spending 2-3 hours a day scrolling through social media, you entered a virtual metaverse to interact with, and be entertained by, the same people in your timeline. What if instead of facetime your friend, you were able to join them in the metaverse and feel like you were with them in person?
Let’s say you would like to go see a new movie. Imagine two options, the first being to go to the movie theatre you normally visit, and the second being to throw on a virtual headset, walk into a virtual theatre with all your friends from anywhere in the world and receive a premium 3D viewing of the film. The metaverse option dosen’t seem too unrealistic anymore does it?
At the end of the day, the metaverse will grow in popularity as it provides opportunity and genuine reasons for people to want to participate. In 2010, having a smart phone with internet was still a big deal and in 2005 having a keyboard on your cellular device was crazy! Fifteen years ago companies were still refusing to have an online presence and now Amazon makes over a billion dollars a day selling products strictly online. The world moves at an incredibly fast pace when it comes to innovation, and those reluctant to adapt or learn are often left behind.
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